Monday, February 25, 2008

Ultimate!

Be warned, this may seriously fuck you up in ways you never knew about.
Required: Say min 3 peeps, double to triple the amount of what you usualy smoke, endurance.
How to: There are no steps realy in this, its more a test of endurance. The point of the game is to see who can last the longest, you keep smoking joints in the normal puff puff pass way, and once its done, light another and keep repeating. Why this is endurance is that after a certain point you just can't take anymore, but you gotta force yourself because your honor will be introuble!.

Usualy when I play this game, I usualy refer to people who are out as people who have passed out. Ofc, you don't have to play to this extreem, you can just do it until somebody refuses, but ofc thats easy mode, so I don't know how you dudes feel about that :P.

Smoking Game

First off, you might ask why a smoking game is called 'Smoking Game', well, me and my friend came up with this game (like probably a million other million marijuana users trying something new :P), and since its the first game we made or found out about, we just called it smoking game, so deal :P.

Requires: 2 people, 1 joint, and a person who can move their hands relatively quickly when high :P. And a good lung capacity :P
How to: This is brutal!!
Step 1: This is preperation. One person takes the joint in between thumb, middle finger and index finger, with the end of the joint is facing towards your palm. Some of the tip should be sticking out. Also take deep breaths for a few seconds, it will help :P
Step 2: Now this goes fastas possible.Take a small, short drag (I mean a real hard drag, not to fill your lungs, as I said, short and strong).
Step 3: Hold your breath
Step 4: Hold the tip of the joint quickly to your friends mouth, and let him take a short strong drag.
Step 5: Take a short strong drag.
Step 6: Repeat steps 1-6, until you can't go on any more and move to step 7
Step 7: Let out all the smoke

The aim of this game, is that you hold your breath, and keep draging short VERY strong puffs, quickly between you and a friend. Properly done, a puff should be done every second, there are no breaks. Usualy this can last more then 3 rounds, keeping your breath in for that loong is tough though, especialy with taking new puffs every other second.

Backs

Requires: You and a joint
How to do it: May be rough!
Step 1: Take the joint by the tip and place it between your middle and index finger, right where they come out of the palm, and close your fingers around them, airtight like. Make sure that some of the tip is poking through.
Step 2: Make your hand into a closed cylindrical shape.
Step 3: Take your other hand, put it at the end of your other hand to close off the end.
Step 4: Take a long drag in straight, like a bong (or shisha).
Step 5: Let it out slowly, and get ready for the coughing!

If steps 1-3 where done correctly, your hands should be almost airtight shut, making a little chamber inside, where you drag directly from joint tip to your lungs. Its rough though, so be ready. might take a while to get the hands just right, but when you get it its amazing.

Marathon/Chicago/Mexican

Requires: At least three people
How to do it: Ok, this is very simple, yet quite brutal.
Step 1: Take a drag.
Step 2: Pass it on to a friend.
Step 3: (Most important!!!) Hold in the smoke until the joint comes to you again
Step 4: Let the smoke out, and repeat steps 1-4.

What happens is that you keep going, until the joint goes around at least three times. Usualy its fun to try and go for 10 or more. Since your keeping it for more time, you can realy absorb more over time, and with you not receieving new oxygen it also effects you somehow I beleive :P.

Tip: To be able to not breath for so long, try and take short gaps of breaths, without letting anything out. Also: DON'T FORGET TO BREATH AT THE END!!! ><

Sunday, February 10, 2008

Cashed Bowl

If you don't get a good hit, or you know the next hit won't be good, don't pass the bowl. Ash hits are dirty and they won't get you high. Instead, hand the pipe or bong back to the person who's loading the weed. When you're not quite sure if the bowl is totally cashed, blow lightly across the top of the bowl. This will send the ash flying, but will leave the bud intact. (Don't attempt this while indoors.)

Puff-Puff-Pass

In most cases it's appropriate to take only one or two "tokes" (hits) from a pipe or joint before passing it on: this is known as "puff-puff-pass." By following this rule, you ensure that nobody smokes more than his or her share and that no one waits too long between each turn.

Offer Anyway

As the bowl goes around the circle, some people may not want to smoke. Nevertheless, you should offer these people the choice to smoke each time the bowl reaches them. It's a mistake to assume that because they didn't want a hit last round, they don't want a hit this round. Even if you know a particular person doesn't smoke, they might feel left out if you continuously skip them without offering the hit.

Cheating the Green

Also known as "rotating the bowl," cheating the green is an advanced technique used in situations when you accidentally torch all the green on your 1st hit. In this circumstance it would be appropriate to expose more fresh marijuana by flipping some of the bottom weed onto the to top of the bowl. In this manner, the bowl can still be passed and cornered while leaving a green hit for all.

Green Hit

Named for of the color of fresh-packed marijuana, the "Green Hit" is the 1st hit from any pipe or bowl. Consider offering someone else in your circle the green hit of every bowl you load. This is like holding the door open for someone, or letting an elevator empty before you get on: it's not necessary, but it does show that you've got considerable style.